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0
votes
Fixed

Editor crash on ParticleSystemGeometryJob::ScheduleJobs when changing Tr...

Visual Effects - Legacy

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Sep 15, 2019

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Version/s: 2018.4.8f1, 2019.2.6f1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open user attached project "ProjectOne.zip"2. Open "Main" scene3. In Hierarchy, select Player > Graphic > ... Read more

1
votes
Won't Fix

An application listens on a random port when using an HttpListener on Wi...

Scripting

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2017.4.29f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build and run the user attached project2. Insert "http://127.0.0.1:12345/" into the text field3. Click on "Start... Read more

0
votes
Fixed

Crash on block_locate_free/tlsf_free/MemoryProfiler::GetAllocationRoot w...

AI Navigation

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Aug 29, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0f1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "Grounds"3. Open the Navigation window and the Bake tab4. Press Bake... Read more

0
votes
Fixed

[Physics Debugger] Colliders are visualized even if their Layer is not s...

Physics

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Mar 04, 2021

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Version/s: 2018.4, 2019.4, 2020.1.17f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "ShowPhysicsLayers.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Analysis -... Read more

0
votes
Fixed

Profiler data file doesn't load when the previously loaded profiler data...

Profiling

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Jan 21, 2020

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Version/s: 2018.4, 2019.2, 2019.2.5f1, 2019.3, 2020.1

Couldn't load the captured Profiler data file consecutively without clearing the already loaded Profiler data. There are 2 Profiler ... Read more

0
votes
Fixed

Preset files for Assets with Platform Settings get modified when first s...

Asset - Importers

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Mar 27, 2020

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Version/s: 2018.4

How to reproduce:1. Create a new Unity project2. Import any image into the Assets folder3. Create a TextureImporter preset for the i... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

4
votes
Fixed

Editor crashes with out of memory while importing a lot of assets (mostl...

Asset - Database

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Mar 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

The issue seems to be that during a texture import, video memory usage keeps on rising, eventually runs out of GPU VRAM, starts to u... Read more

0
votes
Fixed

Material references are missing when converting a MeshRenderer to a Skin...

Mesh

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project2. Open Assets->Scenes->head_hair_issue.scene3. Go to heads_hair -> bounty_hunter_... Read more

0
votes
By Design

WebGL builds have performance issues when many parallel UnityWebRequests...

WebGL

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1185256-loadingTest2019.zip")2. Change targeted platform to WebGL3. Make a WebG... Read more

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