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1
votes
Duplicate

Particle Systems are jittering when there are multiple Particle Systems ...

Package: Scriptable Render Pipeline Universal

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Nov 22, 2021

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Version/s: 10.7.0

How to reproduce:1. Open project "Temp2021.2.zip"2. In the Hierarchy window select both "Particle System - Red" GameObject and "Part... Read more

3
votes
Fixed

[URP] NullReferenceException error is thrown when the scene contains a L...

Package: Scriptable Render Pipeline Universal

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Dec 09, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user-submitted project2. Open the scene "ErrorTest" (Assets/ErrorTest/ErrorTest.unity)3. Open the Scene... Read more

0
votes
Duplicate

"null" errors occur and Scene view isn't rendered when changing Scriptab...

Package: Scriptable Render Pipeline Universal

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Dec 08, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the attached project "CameraPrefab_Test.zip"2. Select the Camera GameObject in the Hierarchy window3. Open ... Read more

2
votes
Fixed

[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...

Package: Scriptable Render Pipeline Universal

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Dec 06, 2021

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Version/s: 13.1.3

Reproduction steps:1. Open the user's attached project "AndroidDepthTest.zip"2. Open Assets > Scenes > "SampleScene"3. Enter P... Read more

9
votes
Fixed

Dark band on the Scene objects when using Deferred rendering and custom ...

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the attached project "TestingShadow_21_2_0b14.zip" Expected results: No dark band on the Scene objectsActua... Read more

2
votes
Fixed

Shadow Caster 2D GameObject casts artifacted shadows when it's moving be...

Package: Scriptable Render Pipeline Universal

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Dec 11, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached project "Lighting Bug 2D.zip"2. Press Play Expected result: Shadows are cast without ar... Read more

1
votes
By Design

Depth Buffer is const in the URP Package script and cannot be changed fr...

Package: Scriptable Render Pipeline Universal

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Dec 09, 2021

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Version/s: 12.0.0

How to reproduce:1. Download project "URPDepthPrecisionIssue-2021.2.zip"2. In the file explorer go to the URPDepthPrecisionIssue-202... Read more

0
votes
Fixed

URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...

Package: Scriptable Render Pipeline Universal

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Oct 30, 2021

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Version/s: 12.1.0

Reproduction steps:1. Open the attached Project2. Open "SampleScene"2. Make sure that Post Processing at Camera is selected and Pixe... Read more

0
votes
Fixed

2D Light in the overlay camera is moving in the wrong direction

Package: Scriptable Render Pipeline Universal

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Nov 12, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached project "2dtest2.zip"2. In the Scene View window move "Light 2D" up and down3. Observe both ca... Read more

0
votes
Fix In Review

[URP] Material Upgrader tries to update materials when they are immutable

Package: Scriptable Render Pipeline Universal

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Oct 08, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the attached project2. Observe the Console window Expected result: No errors thrownActual result: Error i... Read more

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