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"null" errors occur and Scene view isn't rendered when changing Scriptab...
How to reproduce: 1. Open the attached project "CameraPrefab_Test.zip" 2. Select the Camera GameObject in the Hierarchy window 3. Op... Read more
[Android] [URP]The Z-Buffer gets cleared when rendering with the Overlay...
Reproduction steps: 1. Open the user's attached project "AndroidDepthTest.zip" 2. Open Assets > Scenes > "SampleScene" 3. Enter Play... Read more
Dark band on the Scene objects when using Deferred rendering and custom ...
How to reproduce: 1. Open the attached project "TestingShadow_21_2_0b14.zip" Expected results: No dark band on the Scene objects Ac... Read more
Shadow Caster 2D GameObject casts artifacted shadows when it's moving be...
How to reproduce: 1. Open the user's attached project "Lighting Bug 2D.zip" 2. Press Play Expected result: Shadows are cast without... Read more
Depth Buffer is const in the URP Package script and cannot be changed fr...
How to reproduce: 1. Download project "URPDepthPrecisionIssue-2021.2.zip" 2. In the file explorer go to the URPDepthPrecisionIssue-2... Read more
URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...
Reproduction steps: 1. Open the attached Project 2. Open "SampleScene" 2. Make sure that Post Processing at Camera is selected and P... Read more
2D Light in the overlay camera is moving in the wrong direction
How to reproduce: 1. Open the attached project "2dtest2.zip" 2. In the Scene View window move "Light 2D" up and down 3. Observe both... Read more
[URP] Material Upgrader tries to update materials when they are immutable
Reproduction steps: 1. Open the attached project 2. Observe the Console window Expected result: No errors thrown Actual result: Err... Read more
Game and Scene windows flicker when moving mouse between them
How to reproduce: 1. Open the attached “1388382.zip” project 2. Open the “oma im nebel gut” Scene in “Scenes” folder 3. Move mouse c... Read more
[Linux] Editor crashes on burst_signal_handler when Universal RP Camera ...
Reproduction steps: 1. Open the user's attached project 2. In the Hierarchy window click on the "Main Camera" Game Object Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow