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1
votes
Fixed

Crash on memcpy when adding a Probe Adjustment Volume

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Feb 20, 2023

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Version/s: 2023.1.0b2

Reproduction steps:1. Open the attached project “CrashRepro“2. Create a Probe Adjustment Volume (GameObject > Light > Probe Vo... Read more

0
votes
Fixed

Crash on EmitGizmoGeometry when creating a large amount of gizmos

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Feb 20, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.4f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/gizmo.cs” to “Cube“ in the Hierarchy Expected result: Gi... Read more

0
votes
Fixed

Crash on LightingDataAsset::CheckConsistency when importing assets

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Feb 20, 2023

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Version/s: 2021.3.16f1, 2022.3.5f1, 2023.1.0a24, 2023.2.0a3, 2023.3.0a1

Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: Project is openedActual result: Editor crashes Reprodu... Read more

0
votes
Fixed

[OpenXR][HDRP VR] Ray traced reflections in Standalone Player do not mat...

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Feb 20, 2023

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Version/s: 2023.1.0a26

Steps to reproduce:1. Open the attached user's project "hdrp_vr_rt_reflection_bugreport.zip"2. Make sure OpenXR is enabled in the XR... Read more

2
votes
Fixed

Crash during project build when accessing Remote Shader Cache

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Feb 20, 2023

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Version/s: 2021.3.17f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a4

Unity may non-deterministically crash while building shaders, specifically while accessing the remote shader cache. A common workaro... Read more

0
votes
Fixed

UI Document component warning doesn't parse newline characters correctly

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Feb 20, 2023

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Version/s: 2023.1.0a6, 2023.2.0a1, 2023.3.0a3

Steps to reproduce:1. Open a new project2. Add a UI Document component to any Game Object3. Observe the error asking the user to add... Read more

0
votes
Fixed

Setting the Material.shaderKeywords field causes the field to become emp...

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Feb 20, 2023

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Version/s: 2021.3.18f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a3

How to reproduce: Open the attached project "TestShaderKeywordBug2020-main.zip" Open Assets/Scenes/SampleScene.unity Enter Play Mode... Read more

0
votes
Fixed

SpeedTree meshes don't calculate UV distribution metrics on import

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Feb 20, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a3, 2023.3.0a5

Reproduction steps:1. Open the attached project “UVRepro“2. Open “Assets/Scenes/SampleScene.unity“ Scene3. Observe the Console windo... Read more

1
votes
Fixed

Component icon does not clear when Serialized field is changed to "None"

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Feb 20, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a2, 2023.3.0a1

Reproduction steps:1. Open the attached “Test Project” project2. Select “SerializedFieldBug” in the Hierarchy window3. Select “Seria... Read more

1
votes
Fixed

ListView adds new empty items when reordering the last element upwards o...

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Feb 20, 2023

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Version/s: 2021.3.18f1

Reproduction steps:1. Open the attached project “ListViewProject”2. Move/Drag the Editor Window to a monitor screen (with a display ... Read more

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