Search Issue Tracker
Fixed
Fixed in 2022.3.7f1, 2023.1.7f1, 2023.2.0b3, 2023.3.0a1
Votes
1
Found in
2022.2.2f1
2023.1.0a25
2023.2.0a2
2023.3.0a1
Issue ID
UUM-27629
Regression
Yes
Component icon does not clear when Serialized field is changed to "None"
Reproduction steps:
1. Open the attached “Test Project” project
2. Select “SerializedFieldBug” in the Hierarchy window
3. Select “Serialized Field Bug (Script)” Component and change the “Serialized Transform” value to anything in the Scene
4. Change back the “Serialized Transform” value to “None”
Expected result: “None” value displays no icon
Actual result: “None” value displays the previous icon (Transform icon)
Reproducible with: 2022.2.0a9, 2022.2.2f1, 2023.1.0a25, 2023.2.0a2
Not reproducible with: 2020.3.44f1, 2021.3.16f1, 2022.2.0a8
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Inactive "Skinning Editor" toolbar overlaps the help box in the "Sprite Editor" when asset is not editable
Resolution Note (fix version 2023.3.0a1):
This PR has landed in trunk - Unity 2023.3.0a1