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[Toolchain][Windows] "Failed to initialize sysroot" error spam when Impo...
Reproduction steps:1. Open a new or an existing project2. Import the Toolchain package by editing the manifest.json file of the proj... Read more
Editor crash inside OpenCL when uploading transmission data
The AVP photo booth project is crashing inside the AMD OpenCL driver during transmission data upload. Regression caused by this comm... Read more
IL2CPP iOS builds can't send or receive RPCs
- Build attached project with Scripting Backend IL2CPP and run on device- Run "Test.scene" in Editor and click "Start Server"- On de... Read more
Additional Compiler argument is not displayed in the Project Settings An...
How to reproduce:1. Open the “IN_70903” project2. In the Build Settings make sure the Standalone (could be other than Android) Platf... Read more
"Invalid value for font MissingAssetReference" is logged when selecting ...
How to reproduce:1. Create a new Unity project and import "Dragon Crashers - UI Toolkit Sample" into the project2. In the Project wi... Read more
[Backport] Particle System is not rendering when CommandBuffer.DrawRende...
How to reproduce:1. Open attached project "URPBugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game view ... Read more
LightProbes.GetInterpolatedProbe causes an error
1. What happened I get an error when calling LightProbes.GetInterpolatedProbe. Here is the error:NullReferenceException UnityEngine.... Read more
Host migration does not work with custom Channels
Host migration does not work with custom Channels 1. Create a simple project (offline/online scene, player).2. Add Network Manager a... Read more
[IL2CPP] Project fails to Build fails when 'event Action' is used
To Reproduce: 1. Build the project from repro_test.zip (12 MB) with Ill2CPP2. Observe that the build fails with: IL2CPP error for me... Read more
Application crash when generic methods are called in multiple threads
Steps to reproduce:1. Open the attached user's project "TestIL2CPPCrash.zip"2. Switch to the Android Platform or Windows standalone3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open