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Third Party Issue
Votes
0
Found in
2021.3.40f1
2022.3.39f1
6000.0.13f1
Issue ID
UUM-77156
Regression
No
"Invalid value for font MissingAssetReference" is logged when selecting the uxml Asset in the Project window
How to reproduce:
1. Create a new Unity project and import "Dragon Crashers - UI Toolkit Sample" into the project
2. In the Project window go to Assets -> UI -> Uxml
3. Select the "MainMenu" Asset
4. Observe the Console
Expected results: No warnings are thrown into the Console
Actual results: "Invalid value for font MissingAssetReference" is logged into the Console
Reproducible with: 2021.3.40f1, 2022.3.39f1, 6000.0.13f1
Reproducible on: macOS 14.5 Sonoma (M1)
Not reproducible on: No other environment tested
Note: The warning appears when selecting the uxml file first time after launching the project
Full error: Invalid value for font MissingAssetReference
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:358)
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Resolution Note:
This is an issue with the sample. Sample issues that are separate from the Unity product are handled differently. Relevant teams have been notified and will address the fix.