Search Issue Tracker

0
votes
Fixed

[VFX] Flags Properties allowing mixed entries are empty

-

Jun 10, 2024

-

Version/s: 6000.0.7f1, 7000.0.0a1

Steps to reproduce:1. Open an HDRP project2. Create a VFXGraph default template3. Select Position Shape block4. Open Inspector5. Try... Read more

0
votes
Fixed

“Graphics.CopyTexture with a region will not copy readable texture data ...

-

Jun 10, 2024

-

Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1, 6000.1.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more

0
votes
Fixed

EditorGUILayout.EnumFlagsField is erratic when there are multiple fields...

-

Jun 09, 2024

-

Version/s: 2022.3.17f1

Reproduction steps:1. Open the attached “Repro“ project2. Open the “EnumFlagsFieldExample“ Custom Editor Window (Examples > EnumF... Read more

0
votes
Fixed

An error is thrown when a custom class UXLElement Component is derived f...

-

Jun 09, 2024

-

Version/s: 6000.0.5f1, 7000.0.0a1

Reproduction steps:1. Create a new project2. Import the “CustomToggle.cs“ Script to the Project’s Assets folder3. Observe the Consol... Read more

1
votes
Fixed

Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...

-

Jun 07, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/UIEnvironment” Scene3. Select the “Canvas” GameObject ... Read more

0
votes
Feature Request

The Selection Wire Gizmo is not being rendered in the Scene View when GP...

-

Jun 06, 2024

-

Version/s: 6000.0.6f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene3. Select the “Bionic_La... Read more

1
votes
Fixed

Visual Effect with Single Burst Spawn System stops playing when an Addit...

-

Jun 06, 2024

-

Version/s: 2022.3.33f1

Reproduction steps:1. Open the “ReproProject“ project2. Enter Play Mode3. Observe the Game View Expected result: There are 2 Visual ... Read more

0
votes
Won't Fix

The sprite draw calls are batched in the Player when the Sprite Atlas is...

-

Jun 06, 2024

-

Version/s: 2022.3.33f1, 6000.0.6f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “Atlas_AssetBundle_Test“ project2. Open the “AssetBundle1“ scene3. Set “Edit > Project Settings >... Read more

0
votes
Feature Request

The Joint Anchor position remains the same when the GameObject is dynami...

-

Jun 06, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1

How to reproduce:1. Open the “JoinAnchorsBug.zip” project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Game view Exp... Read more

0
votes
Fixed

Unable to select another UI element when a text or a number field is sel...

-

Jun 06, 2024

-

Version/s: 2022.3.33f1, 6000.0.13f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Connect an Xbox controller2. Open the “BugRepro.zip“ project3. Open the “SampleScene”4. Set the Game view screen... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.