Search Issue Tracker
Fixed
Fixed in 1.11.1, 7000.0.0
Votes
0
Found in [Package]
1.10.0
1.11.0
Issue ID
ISXB-1070
Regression
No
Memory leak in OnScreenStick
*+Description+*
OnScreenStick is leaking memory when destroyed
*+Initial setup+*
Unity with Input System.
*+Reproduction steps+*
Add OnScreenStick component, configure it to use isolated actions. Destroy it.
*+Expected behaviour+*
OnScreenStick destroys objects it has created.
*+Actual behavior+*
Objects created are leaked.
*+Logs and Links+*
Fix contributed and reported in PR: [https://github.com/Unity-Technologies/InputSystem/pull/1960/files]
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window
Add comment