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Sprite shadows are not rendered when the light source is placed near the...
How to reproduce:1. Open the attached “IN-84636” project2. Open the “UpgradeToU6.0.11f” scene3. Observe the Game view4. Close the pr... Read more
Multiple Video Players are not playing simultaneously when played in WebGL
How to reproduce:1. Open the attached project "VideoPlayer.zip"2. Build And Run the project for WebGL Expected results: All 3 videos... Read more
Input is not received after some time when using two controllers simulta...
How to reproduce:1. Open the “GamepadInput_bug“ project2. Open the “SampleScene“3. Enter Play mode4. Move both sticks of both contro... Read more
[Quest] Visual freeze when Passthrough is enabled in Player
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scene.unity” Scene3. Build and Run on Quest4. Observ... Read more
"Rename Prefab File?" window does not pop up when renaming Prefab in the...
Steps to reproduce:1. Create a new project using Universal 3D template2. Create a 3D Object in the Hierarchy window3. Drag the GameO... Read more
[Linux] Crash on MenuController::ExecuteMenuItem when selecting recent s...
Reproduction steps:1. Create a new 3D project2. In the Project view, right-click on the empty area3. Select Create > Scene4. Clic... Read more
Warnings appearing in the Console window when creating a new URP 3D Samp...
How to reproduce:1. Create a new 3D URP Sample Project2. Open the Console window3. Observe the warnings in the Console window Expect... Read more
Texture2D "_MainTex" ShaderGraph property reference is empty when attach...
Reproduction steps:1. Open the attached “MainTex.zip” project2. Select the “Triangle” GameObject from the Hierarchy3. In the Inspect... Read more
Build And Run button is not active when Platform is switched
Steps to reproduce:1. Create a new project using Universal 3D template2. Open Build Settings (File -> Build Settings)3. Switch to... Read more
"TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when ...
How to reproduce:1. Create a new project2. Open the project3. Search for the “TMP_FontAsset“ asset4. Search for the “{{if (setAtlasS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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