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Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Standalone Profiler 3. Enable Deep Profile 4. Switch... Read more
Editor produces a deadlock when instantiating a prefab with missing scri...
How to reproduce: 1. Open user-submitted project (ResourceLoadDeadLock.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the ... Read more
Unity crashes when creating a new shape in Prefab Mode using Probuilder ...
Reproduction steps: 1. Open the attached project "1425423.zip" 2. Open "New Prefab" in Prefab Mode 3. Open the Probuilder window and... Read more
Crash on Component_Get_Custom_PropGameObject when exiting Play mode
How to reproduce: 1. Open the user's attached project 2. Move the Animator tab near the Project and Console tabs 3. Select "NPC" -> ... Read more
Boot.config file's date modified timestamp is being changed every time U...
Reproduction steps: 1. Create a new Unity project 2. In the Project files go to ProjectSettings folder 3. Notice the date modifie... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce: 1. Create a new project 2. Create a new scene through File -> New Scene 3. Create an empty object in Hierarchy w... Read more
Particle System Game object instantiated from prefab stops playing after...
How to reproduce: 1. Open attached project ("PS-REPRO.zip") 2. Open SampleScene scene 3. Select ParticleSystemPrefab Game object and... Read more
Undo does not set assets dirty when using ISerializationCallbackReceiver
How to reproduce: 1. Open user-submitted project (undo bug.zip) 2. Right-click the Project window and select Create > My Asset 3. Op... Read more
[HDRP][PathTracer] Flashing at first frame blow up the automatic progres...
Repro steps : - Open attached project - Open scene called "Outside" - Check that the accumulation of the pathtracer is okay expo... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when entering Play Mode w...
How to reproduce: 1. Open the attached project from "PathTracingDemo-hack-week-2021.zip" 2. If it doesn't immediately crash, Enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support