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0
votes
Won't Fix

GearVR apps fails to run when built in Android Studio

Android

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Sep 21, 2015

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Version/s: 5.2.0f3

Exporting Android GearVR project to Google project and building in trough Android Studio causes app to stop working Read more

0
votes
Fixed

[Editor, Hierarchy] Naming of new similar Terrain gameobjects is inconsi...

Terrain

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Sep 22, 2015

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Version/s:

Steps to reproduce: 1. Create new Unity project and scene;2. Add Terrain Gameobject (GameObject -> 3D Object -> Terrain);3. No... Read more

0
votes
Fixed

[Project] Folding folder in project view throws index ArgumentOutOfRange...

Project Browser/Hierarchy

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Sep 22, 2015

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Version/s: 5.3.0a4

To reproduce:1. Create a folder2. Create another folder inside it3. Press on the arrow to fold the folder4. Notice error thrown:Argu... Read more

0
votes
Not Reproducible

[YAML] Unable to parse YAML file error when opening new project

Version Control

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Sep 22, 2015

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Version/s: 5.3.0a4

To reproduce:1. Create new project2. Add a cube (just for Unity not to open another project instantly)3. Open any other project4. No... Read more

0
votes
Fixed

[Hierarchy] Capacity ArgumentOutOfRangeException when creating new objec...

Project Browser/Hierarchy

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Sep 22, 2015

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Version/s: 5.3.0a4

To reproduce:1. Create new project2. Create a cube3. Notice error in consoleArgumentOutOfRangeException: Argument is out of range.Pa... Read more

0
votes
Fixed

Screen goes black on Samsung S6 when AA is enabled

Mobile Rendering

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Sep 11, 2015

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Version/s:

Building apps to Samsung S6 with GearVR while Anti-Alias is enabled results in crash off app when launching project Read more

0
votes
By Design

After removing the Mask Component mask.Enabled state is true

UI

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Sep 20, 2015

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Version/s: 5.2.0p1

Reproduction steps:1. Open attached project2. Open the "Mask Repro" scene3. Select the "Button" GameObject (Canvas->Button)4. Dis... Read more

0
votes
Fixed

RenderTexture with Gles 2.0 and AA causes crashes on Tegra devices

Mobile Rendering

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Sep 19, 2015

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Version/s: 5.2.0f3

Projects that uses RenderTexture with GLES2.0 and have Anti-Aliasing enabled crashes on Tegra devices, Nexus 9 for example Read more

0
votes
Postponed

Shadows do not fade in the distance

Mobile Rendering

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Sep 22, 2015

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Version/s: 5.2.0p1

How to reproduce: 1. Open attached project2. Build to iOS or Android- Notice how the shadows pop in, rather than fading in smoothly Read more

0
votes
Postponed

SyncListStruct Callback doesn't work properly when you have multiple sam...

Networking

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Sep 18, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Build project2) Open two instances of built applications3) In first one press "H" button on keyboard (starts Host)4)... Read more

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