Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
Issue ID
729489
Regression
No
[Editor, Hierarchy] Naming of new similar Terrain gameobjects is inconsistent with naming of other Gameobjects/TerrainData files
Steps to reproduce:
1. Create new Unity project and scene;
2. Add Terrain Gameobject (GameObject -> 3D Object -> Terrain);
3. Notice that Terrain GO appeared in the Hierarchy view named as "Terrain";
4. Repeat step 2;
5. Notice that the second terrain is named exactly as the first one added (see attached actual.png screenshot).
Expected result:
All the new added terrains should have unique names to preserve consistency with adding other similar GameObjects (e.g. Cube) or with Duplicating terrains (in this case, duplicated terrain is named as "Terrain(1)" ). Also it's important not to mess the data with the naming of TerrainData files (which is also unique as well).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them
Add comment