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Windows Phone 8 player stutters every several seconds
The stuttering has been reduced. It's not possible to completely get rid of this effect because of Microsoft's .NET garbage collecto... Read more
[Curve Revamp] Animation rotation does not get saved if there is only on...
To reproduce:1. Open project "Papal Simulator 2014"2. Open scene bedroom3. Select GameObject "Pope"4. Open Animation window5. In the... Read more
Flicker when displaying the foliage of trees
Steps to reproduce : - import the project at Case 564368- open the scene Outland and notice the trees in the scene view Read more
Null ref exception in GetMaterialId() when combining for static batching
Happens when the first material in the materials array on a static renderer is not set. Read more
Windows x64 standalone build crashes when using MeshCollider.sharedMesh
To reproduce:1. Import unity_4_3_crash_win_64.unitypackage2. Open scene TestCrash3. Build&run a windows standalone for x644. Pre... Read more
Sound volume increases suddenly when doing screen capture on iOS
1. Run attached project on iOS2. Do Screen capture3. You will be able to see sound volume increases suddenly. Someone also wrote rel... Read more
Null coalescing operator does not work for the Transform component
Steps to reproduce : - import the project attached- open the scene- press play and notice the message in the console : Should not be... Read more
ScriptableObjects seem to serialize their private collections unless the...
ScriptableObjects seem to serialize their private collections unless they are explicitly marked as NonSerialized. MonoBehaviours don... Read more
Crash when adding a rendertexture to a prefab
Unity crashed when adding a rendertexture to a prefab. It happens in a completely empty project. Repro steps:1. Create new project2.... Read more
[Editor] Unity freezes when typing 'Infinity' to 'Start Lifetime' input ...
To reproduce:1. Open the project2. Select the GameObject3. Start typing "Infinity" to "Start Lifetime" input field4. Unity freezes f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected