Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
4.2.0f4
Issue ID
552652
Regression
No
Shouldn't be possible to use Prefabs directly as instances
This issue has no description.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderParam.renderPriority is ignored when rendering Mesh with Graphics.RenderMesh()
- Multipage Sprite Atlas renders incorrectly when Secondary Textures are used
- Changes to the Terrain Prefab are reflected on the unrelated Terrain GameObject in a Scene when sculpting it using Brushes
- Data is not serialized correctly on time when OnValidate is used to retrieve the data
- The mouse cursor is positioned in the center when Cursor.LockState is set to CursorLockMode.Confined and changing the mouse position
Add comment