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[Linux] Editor Window docking preview is inconsistent with other Platfor...
*Steps to reproduce:* # Open any Project # Drag a docked or undocked Editor Window to other docked Window Tabs continuously *... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a project af...
Reproduction steps: 1. Download, extract, and open the attached “repro-project“ 2. In the “Enter Safe Mode?“ pop-up select “Ignore... Read more
Scene view always refreshing when multiple Scene views are open
How to reproduce: 1. Open the attached project "SceneViewBug.zip" 2. Right mouse click on the Scene view tab 3. Click Add Tab>Sce... Read more
VP matrix always stays close to identity when using endContextRendering ...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/GLTest/GLTest“ scene 3. Enter Play Mode 4. Observe th... Read more
Build Profiles window has 2 window dividing lines instead of 1
*Steps to reproduce:* # Create a new project # Go to "File" ->"Build Profiles" # Resize the "Build Profiles" window (make it ... Read more
[URP][Comp] The grid in Scene view and SSAO effects ignore and are alway...
Reproduction steps: 1. Open the “RenderBug.zip” project 2. Open the “SampleScene” 3. Observe the Scene view Expected result: t... Read more
Crash when selecting a Material Variant whose grandparent has been deleted
Reproduction steps: 1. Open the attached “ReproroProj” project 2. Delete “Assets/parent.mat” 3. When the Editor promts, press “De... Read more
Texture does not display it's size when observing through Inspector preview
Reproduction steps: 1. Open the attached “BugRepro” project 2. Select any texture from “NovaBeast_v1_0/Materials/Textures” folder ... Read more
Shadows are not rendered smoothly when Shadows Cascade Count is set to 3...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Zoom in and ou... Read more
CalculatePlayerSerializationHashForType returns the same value when Seri...
Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to Tools > Test Hash 3. Observe the Console... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material