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Won't Fix

Won't Fix in 6000.5.X

Votes

0

Found in

6000.0.64f1

6000.2.15f1

6000.3.1f1

6000.4.0b1

6000.5.0a3

Issue ID

UUM-130248

Regression

No

UI Builder loses all progress or the .uxml file corrupts when entering a large value (8 digits) into properties that do not have clamped values

UI Builder

-

Steps to reproduce:

  1. Create a new Unity project using a 3D Universal Template
  2. Go to Assets > Create > UI Toolkit > UI Document
  3. Open the created .uxml in UI Builder
  4. Add any element to the Hierarchy (e.g. Label)
  5. In the Inspector, modify any of its properties for better change visibility (e.g. Scale, Color)
  6. In the Inspector, expand the "Transition Animation" foldout
  7. In the Duration property enter "10000000"
  8. Click File > Save, in the UI Builder
  9. Observe the UI Builder

Actual results: All made progress/changes in the UI Builder are lost and reset to default

Expected results: All fields should have clamped values and not allow such value to be saved

Reproducible with versions: 2023.1.0b1, 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

Tested on (OS): Windows 11, macOS 26.1 (M1 Pro)

Notes:

  • The issue is reproducible in fields under "Filter", "Transition Animation" and "Transform" foldouts (possibly others as well)
  • In 6000.2.15f1 version and below the .uxml file gets corrupted, while in 6000.3.2f1 and above, just the progress resets
  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note (6000.5.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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