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Game Window Does not Render anything
To reproduce:1. Open attached project2. Open Island scene3. Notice that game view doesn't render4. Disable/Enable FPSController5. No... Read more
Crash when removing Canvas component from animated Button
Steps to reproduce: 1. Open attached project ("ButtonAnimationCrashRepro.zip")2. Open scene "repro"3. Run the scene4. Hoover mouse o... Read more
[PlayerSettings.ProductName] Product name doesn't appear on the menu bar...
Product name doesn't appear on the menu bar Read more
[Audio] Yielding .mp3 file through WWW.audioClip freezes the main thread
Steps to reproduce: 1. Open the attached project2. Build and run the project for Android or iOS device3. Click the button in the mid... Read more
[UNET] Some 'aissp' error is thrown on the server side when a client dis...
Steps to reproduce: 1. Open attached project2. Build the project for standalone3. Create a server in editor by playing the 'NetworkL... Read more
[WIN] System.TimeZoneInfo does not return any Time Zones
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Play the scene- Note that the number printed in the log is 0 Read more
RectTransforms of nested GridLayouts return wrong position values on sub...
Steps to reproduce: 1. Open the attached project2. Open 'SoldierTest' scene3. Play it4. Notice the positions and local positions of ... Read more
Using a finalcolor function with a surface shader, SurfaceOutput normal ...
How to reproduce: 1. Open attached project2. Open scene Test Scene.unity- Note how the cube on the left is weirdly coloured in RGB, ... Read more
Disabling Animator and setting update mode to AnimatePhysics breaks it a...
To reproduce:1. Open attached project2. Open AnimatorDisableBug scene3. Play scene4. Press D button5. Press E button7. Notice that a... Read more
[iOS] WebCamTexture.width/height always returns 16
WebCamTexture.width/height always returns 16 on iOS. Although the actual resolution of the WebCamTexture is clearly higher than that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected