Search Issue Tracker
Failed bake related to GICache when doing concurrent bakes + docs issue
A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more
[UI Toolkit] UXML Inlined Styles aren't applied in a build when UXML fil...
How to reproduce:1. Open the attached project (case-1263454.zip)2. Open the UI Builder window (Window -> UI Toolkit -> UI Buil... Read more
[IL2CPP] Managed Code Stripping strips a parameterless constructor from ...
Reproduction steps:1. Open the attached "1263916 repro" project2. Open Build Settings from File > Build Settings3. Make sure that... Read more
[Android] Tilemap flickers when moving with an Orthographic camera on Ad...
Repro steps:1. Open attached project2. Build and Run on Android Actual: The tilemap flickers as it's moving Reproducible with: 2019.... Read more
[ScriptedImporter] Renaming prefab assets throws a NullException
How to reproduce:1. Open the attached project2. In the Project Window select the "Test" SVG asset3. Rename it4. Observe the console ... Read more
Freeze/crash on DualThreadAllocator<DynamicHeapAllocator<LowLevelAllocat...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Inspector, Select "Particle System"-- observe... Read more
Cannot install modules via "Install via Unity HUB" button in Build Settings
How to reproduce:1. Install Unity with the Hub but don't install Android support2. Create a new Project on the newly installed versi... Read more
[XR SDK] E02 cell of the projection matrix shows same values in both eyes
Reproduction steps:1. Open attached project ("EO2Repro.zip")2. Enter "SampleScene" scene3. Enter Play mode4. Open Inspector window5.... Read more
[Editor] NullReferenceException thrown on changing the "Asset Serializat...
On changing the "Asset Serialization Mode" from Editor Settings under Project Settings when preset of "Editor Settings" is created a... Read more
[Preset] Unity Remote properties are missing in the Preset of Editor Set...
When preset of "Editor Settings" is created from Project Settings window, "Unity Remote" properties are missing in the Preset, refer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window