Search Issue Tracker
Reflection probes do not render on iOS
How to reproduce: 1. Open attached project2. Open scene TEsti.unity- Note what the reflection probes look like in the editor3. Build... Read more
StateBehavior OnStateMove override prevents the animation
How to reproduce:1. Open the attached project2. Open and play Main scene3. Click button on the left (it doesn't stretch- doesn't ani... Read more
transform.LookAt breaks UI Event System
How to reproduce: 1. Open attached project2. Open scene Scenes/Main.unity3. Select the gameobject Planet/Vertical Movement Container... Read more
[Input] Right side buttons Ctrl/Shift/Alt get stuck on Chrome WebGL
How to reproduce this bug:1. Open attached project "KeyCodeTest.zip"2. Attach "TestInputKey" script to "ColorDefine" object3. Build ... Read more
[Canvas] Child canvas does not move together with parent canvas
Repro steps:1) Open the project Canvas Bug.zip file which was attached by user in recent letter and test scene in it2) Try moving ob... Read more
Right side "alt" button triggers left side "ctrl" button
To reproduce this issue:1. Open project2. Play scene "TestInputKey"3. Notice that right side "alt" button triggers left side "ctrl" ... Read more
[SceneView]Can't select objects in scene view without dragging around it
To reproduce:1) Open attached project and the scene inside of it2) Try selecting any object in scene view by clicking on it. Notice ... Read more
[TextAssets][Encoding] Prefab with UTF8-BOM encryption is corrupted
Repro steps:1) Download the two prefabs and import them to any project2) Notice only one of them (Simple UTF-8 encoding) shows infor... Read more
Shader variants (keywords) do not work in Asset Bundles
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Play the scene- Note that two spheres are instantiated, with a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected