Search Issue Tracker
Fixed in 5.3.0
Votes
2
Found in
Issue ID
723299
Regression
No
Crash when removing Canvas component from animated Button
Steps to reproduce:
1. Open attached project ("ButtonAnimationCrashRepro.zip")
2. Open scene "repro"
3. Run the scene
4. Hoover mouse on the button and click it (so that button would stay animated when mouse isn't hoovered)
5. Select "Canvas>Button" in hierarchy and add Canvas component to it
6. Remove previously added component and sometimes Unity will crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Add comment