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[InputSystem] No errors are thrown when trying to use EnhancedTouch when...
Steps to reproduce: 1. Check 'ReflectDevicePropertiesScript.cs' to see that the "EnhancedTouchSupport.Enable();" line is commented o... Read more
[Windows] Ping class does not work with IPv6 numerical or AAAA addresses
How to reproduce:1. Open attached project "PingTest.zip" and scene "Ping"2. In Project window, open "TestPing" script3. Change 25th ... Read more
Using mutable structs with Bolt on class variables causes variables to b...
Issue from discord From User Rogue#0728Does bounds work differently in Bolt 2? I'm copying a script i've got working in Bolt 1 , whi... Read more
[Particle System] Emission rate over distance does not emit when moving ...
How to reproduce:1. Open attached project "case1258705.zip" and scene "SampleScene"2. Enter Play Mode3. Observe the Game Window Expe... Read more
[Other] NullReferenceException errors are being thrown when switching to...
How to reproduce:1. Create a new project2. Switch to any other platform Expected result: No NullReferenceExceptions are being thrown... Read more
A misleading error is thrown when Managed Code Stripping strips a part o...
How to reproduce:1. Open the attached "1250707 repro" project2. Open the Build Settings from File > Build Settings3. Make sure th... Read more
MissingReferenceException and GUI errors are thrown when removing collid...
Reproduction steps:1. Create or open any Unity project2. Set the Layout to "Default"3. Create a new GameObject in the Hierarchy44. A... Read more
Warning for nonmatching lightmaps mode is not taking into account the ch...
How to reproduce:1. Open user-submitted project (LightmodeWarning.zip)2. Open the DirectionalBaked scene3. Enter Play Mode4. Note th... Read more
[PackMan] Package Registry Labels are missing for some Packages in the P...
The Registry Labels in the Package Description of '2D Sprite' and '2D Tilemap Editor' and 'Unity UI' are missing.Refer to the attach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets