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Mesh doesn't lightmap correctly
Steps to reproduce : - import the project attached- open the scene "test"- select the Lowered_Areas_TEMP_02- open Lightmapping- bake... Read more
Crash unloading AssetBundle when exiting Play mode
To Reproduce.1. Open the attached project & "loader" scene.2. Press Play. Stop. Press Play again. Stop again.3. The Editor shoul... Read more
Depending on the Sample value the vertical timeframes markers appear/dis...
Depending on the Sample value the vertical timeframes markers appear/disappear. How can we reproduce it using the example you attach... Read more
Player Settings - some options under 'Resolution and Presentation' do no...
Specifically 'Default is Full Screen' and 'Default Is Native Resolution'. Neither seems to have any effect on the outputtet build. I... Read more
Deployment Mgmt. - no cancel after cancelling platform change
- Open build settings window- Switch to another platform, e.g. a mobil platform that requires conversion of lots of assets- Cancel s... Read more
[Selection] Text in input fields can't be deselected
See attached screenshot. You can use the keyboard to deselect the text. Read more
Animation. Parameters of Animator component shouldn't be animatable
Steps:1) Open Editor2) Open Animation window (Ctrl 6)3) Create some object (e.g. Cube).4) Add Animator component to this object5) Se... Read more
Mesh colliders with box mesh are not colliding
If you create 2 Mesh colliders and assing "Cube" mesh to both of them - these 2 colliders do not collide (when convex is on) and are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs