Search Issue Tracker
Fixed
Votes
0
Found in
4.3.0a2
Issue ID
556463
Regression
No
Mesh doesn't lightmap correctly
Steps to reproduce :
- import the project attached
- open the scene "test"
- select the Lowered_Areas_TEMP_02
- open Lightmapping
- bake the scene and notice the lowered floor sections are much darker
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment