Search Issue Tracker
Duplicate
Votes
0
Found in
4.3.0a3
Issue ID
556402
Regression
No
Deployment Mgmt. - no cancel after cancelling platform change
- Open build settings window
- Switch to another platform, e.g. a mobil platform that requires conversion of lots of assets
- Cancel switch operation. Looks like the editor will try to convert assets back which can take a long time depending on size of project and how much was converted before cancel. But this operation does NOT have cancel button
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
This is a duplicate of issue #568332