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0
votes
Fixed

Deadlock in MT rendering when render thread writes a GL error message

Window management

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Sep 24, 2013

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Version/s:

Happens when building the repro project from case 561116 on OS X and entering fullscreen mode in the standalone player (by pressing ... Read more

0
votes
Won't Fix

Unity becomes unresponsive after re-login

Window management

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Sep 24, 2013

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Version/s: 4.3.0b3

Seems like it is reproducible only with Radeon GPUs as we could not reproduce it with GeForce GPUs. Use of single or dual monitor se... Read more

4
votes
Won't Fix

Shaders preprocess #pragma surface before #ifdefs

Shaders

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Sep 24, 2013

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Version/s: 4.2.1f4

Right now impossible to have for example this:#ifdef DESKTOP_VARIANT#pragma surface surf FancyStuff#else#pragma surface surf Simpler... Read more

0
votes
Fixed

Hitting ESC key to cancel "change static flags" dialog produces

Editor - Other

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Sep 23, 2013

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Version/s: 4.3.0b3

To reproduce:1. Open bugdemo.unity2. Select root game object3. Click static checkbox in inspector.4. when the dialog pops up, hit ES... Read more

0
votes
Fixed

-e Crash when calling SetTargetBuffers inside Awake and OnEnable

Graphics - General

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Sep 23, 2013

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Version/s: 4.2.1f2

To Reproduce:1. Open the attached project & scene.2. Press play3. Check the comments in the script for more details Workaround:1... Read more

1
votes
Duplicate

MonoDevelop does not support ´~ and similar symbols on Portuguese (Brazi...

CodeEditors

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Sep 23, 2013

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Version/s: 4.3.0b3

To reproduce:1. Add Portuguese (Brazil ABNT) to the available languages in your language preferences2. Open a new script in MonoDeve... Read more

0
votes
Fixed

Scene view goes dark if light is added and deleted

Scene/Game View

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Sep 23, 2013

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Version/s: 4.3.0b3

To reproduce:1. Create new scene2. Add a cube, it's lighted3. Add any light4. Delete it, cube won't be lighted Inconsistent behavior... Read more

0
votes
Fixed

Crash when adding a missing script to multiple objects in a prefab

Assets Management

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Sep 23, 2013

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Version/s: 4.2.1f4

repro:- create an empty GO and add another one as its child- create a new script, apply to the child- (move to Project tab to) creat... Read more

0
votes
Fixed

After creating a cube on runtime and undoing causes "Dereferencing NULL ...

Editor - Other

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Sep 23, 2013

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Version/s: 4.3.0b3

To reproduce:1. Create a cube in runtime2. Move the cube3. Leave play mode4. Undo a few times - an error appears: "Dereferencing NUL... Read more

0
votes
Fixed

After deleting an object in runtime its still possible to redo the delet...

Editor - Other

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Sep 23, 2013

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Version/s: 4.3.0b3

To reproduce:1. Open project 302. Open scene test13. Enter play mode and delete a cube4. Exit play mode. Undo + Redo removes the cub... Read more

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