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0
votes
Duplicate

[Android][URP] Render artifacts are visible or the mesh is not visible w...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

Repro steps:1. Open attached project "repro_1281854"2. Add URP3. Build and Run on Android4. Enable the Overlay Camera with a button ... Read more

4
votes
Won't Fix

undoRedoPerformed Callback gets called when the Draggable GameObject fro...

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Jul 01, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open the SampleScene.unity in the /Assets/Scenes folder in the Project window3. Se... Read more

0
votes
Fixed

Crash on Tilemap::ValidateAllTileAssets when opening a specific prefab o...

2D

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Sep 05, 2020

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Version/s: 2020.1.0a9, 2020.1.2f1, 2020.2

Reproduction steps:1. Open the attached project ("1275562.zip")2. Double click the "desertbiome.prefab" or drag it to the Scene View... Read more

0
votes
Duplicate

Errors appear when upgrading the project from 2018.2 to 2018.3

Scripting

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Jun 11, 2018

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Version/s: 2018.2.0b8, 2018.3.0a1

Steps to reproduce:1. Open supplied project with Unity 2018.2.0b82. Open supplied project with Unity 2018.3.0a1 Expected: no errors ... Read more

0
votes
Fixed

NetworkAnimator only syncs animations from server to clients not the oth...

Networking

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Apr 23, 2015

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Version/s: 5.1.0b4

Reproduction steps:1. Open the attached project "Project Folder"2. Open the scene "Main"3. Build for windows (haven't tested others)... Read more

0
votes
Duplicate

[Mac] App crashes because of MemoryOverflow

MacOS

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May 14, 2018

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Version/s: 2017.4.2f2, 2017.4.3f1

Reproduction steps: 1. Edit the Unity Networking files2. Open "CHKN" project3. Decrease the size of the textures in the project (So ... Read more

0
votes
Fixed

Unity crashes during EmitterStoreData process when a Particle System is ...

Shuriken

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Nov 12, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Enter Play mode3. Under Particle System "shape" component check "Align to directio... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

0
votes
Fixed

Unneccessary MonoBehaviours included because UnityRootStrategy command l...

IL2CPP

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Jul 19, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1

How to reproduce:1. Open the attached solution "UnityLinkerTests_.7z" in Visual Studio 20192. In "UnityLinkerTest.cs" edit "UnityIns... Read more

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