Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.2.X
Votes
0
Found in
2020.3
2020.3.4f1
2021.1
Issue ID
1351728
Regression
No
Unneccessary MonoBehaviours included because UnityRootStrategy command line parameter is ignored
How to reproduce:
1. Open the attached solution "UnityLinkerTests_.7z" in Visual Studio 2019
2. In "UnityLinkerTest.cs" edit "UnityInstallationPath" variable to Editor folder location
3. Run "TestUnityLinkStrategyCommandLineArgument" test
Expected result: test passes
Actual result: test fails
Reproducible with: 2020.3.15f2, 2021.1.16f1
Could not test with: 2019.4.29f1 (no dll), 2021.2.0b6, 2022.1.0a5 (Could not load file or assembly)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a12
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0b16
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.26f1