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[Android] Building for Android Beta 15 fails when using Android SDK 35 i...
Steps to reproduce:1. Create a new project2. Go to File > Build Profiles and select Android Platform3. Go to Edit > Project Se... Read more
[Ubuntu 24] Unity Editor Icon is shown as Setting Icon in the Sidebar
How to reproduce:1. Create a new Project2. Observe the Sidebar and find Unity Editor Expected result: Unity logo is shown on the ico... Read more
Shader error in 'Shader Graphs/Shadows': redefinition of '_ShadowMapText...
How to reproduce:1. Open the “BIRPShadowsBuildError“ project2. Open the “Sample Scene”3. Build And Run the project4. Observe the Con... Read more
[Ubuntu 24] Install with Unity Hub button does not work in the Build Pro...
How to reproduce:1. Create a new Project2. Open Build Profiles Window (File -> Build Profiles)3. Click on the iOS module4. Click ... Read more
NavMesh Agent does not choose the lower-cost path when it is to the side...
Reproduction steps:1. Open the “NavigationBug.zip” project2. Open the “NavigationBug” Scene3. Enter Play mode4. Observe the Game or ... Read more
The mouse position is not updated when the "Mouse.WarpCursorPosition" fu...
How to reproduce:1. Open the "WarpMousePosition.zip" project2. Open the "SampleScene"3. Enter Play Mode4. Click the Left mouse butto... Read more
GameObject Alpha Clipping does not work when a ShaderGraph Material is a...
How to reproduce:1. Open the “Material.zip“ project2. Open the “SampleScene“3. Observe the Plane GameObject in the Game view4. Enter... Read more
Preserved fields are stripped when the assembly is not referenced
How to reproduce:1. Open the “IL2CPPReference.zip“ project2. Open the “SampleScene“3. Build and run the project using IL2CPP backend... Read more
VFXGraph SampleGraphicsBuffer error when compiling shader code on 6000.0...
Steps to reproduce:1. Open the attached project "SampleGraphicsBufferError.zip"2. Observe the console for the error: "Shader error i... Read more
NullReferenceException is thrown and value does not change when changing...
Reproduction steps:1. Open the attached “ShaderVariantLimit.zip” project2. Enter the Play mode3. Exit the Play mode4. Edit the value... Read more
All about bugs
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Latest issues
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