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Crash occurs when regenerating geometry (UniCSG)
To reproduce:1. Open the attached project2. Open the scene "Dungeon"3. Click on the game object called "Dungeon" (or its child "Cube... Read more
Shader keywords not being set/respected correctly
Steps to reproduce : - import the project attached- open the "DopShadowTest" scene- select the "DropShadow" material- toogle the "us... Read more
Graphics.DrawMeshNow() does not work consistently with custom inspectors
To reproduce:1. Open attached project2. Enter play mode3. Select text box and make it smaller4. Notice a magenta box flickeringExpec... Read more
A custom UI element I scripted, when placed on a GameObject and viewed i...
To reproduce:1. Open attached project2. Open the "Repeat Button Scene"3. Select Canvas/Button from the Hierarchy4. Select the inspec... Read more
Selection List Bug- uGUI beta
When using the the sample project provided with the 4.6 beta, I was looking into the scene called "widgets", when using the selectio... Read more
Time Manager page needs to be updated - grammar issues and new screen shot
Time Manager page needs an updated screen shot - please see attached screen shot for details. There are also the following issues: -... Read more
Script debugging is broken
When the application is built with script debugging enabled, it starts to lag right after the start and then a few seconds later it ... Read more
Text on "Tags And Layers" page needs to be updated
Tags And Layers page needs to be updated: The following text needs to be updated: "The Tags and Layers Manager allows you to set up ... Read more
Script Execution Order page needs to be updated with a new screen shot
Script Execution Order page needs to be updated with a new screen shot - please see attached screen shot for details. Link to page: ... Read more
All about bugs
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Latest issues
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