Search Issue Tracker
Won't Fix
Votes
0
Found in
4.3.0a1
Issue ID
552444
Regression
No
[ExecuteInEditMode] scripts don't get update calls when an assembly is reloaded
Steps to reproduce :
- import the project attached
- open bugdemo.Unity.
- notice that the objects are quite spammy in the log
- open the IShouldGetCalls script in a text editor
- clear the console
- make a modification to the script
- save it and notice that Unity will send an update when the script compilation beings and you do not get on when the compilation finishes
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
Add comment