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Animator.SetQuaternion and Animator.SetVector pages are missing
Steps to reproduce : - go to http://docs.unity3d.com/Documentation/ScriptReference/ - type in the search Animator.SetQuaternion and... Read more
Weird icon in Project Browser for a native .wav file
Weird icon in Project Browser for a native .wav file. It is as if the file is not recognised - please see attached screen shot for d... Read more
Custom pixel-perfect splashscreen becomes black immediately on WP8
Steps to reproduce: 1. Build any project to VS solution 2. Delete SplashScreenImage.jpg and create SplashScreenImage-XXXX.jpg accord... Read more
Crash when importing a 600+ MB large audio file
To reproduce: - Create a new project and import the attached audio file - Observe the Fatal Error message - Press "Quit" and exit th... Read more
Shaders: can't translate function return qualifiers into GLSL
HLSL allows qualifiers like "static" or "const" on function return values. This seems to not be supported by Unity's hlsl-to-glsl tr... Read more
Mecanim Humanoid doesn't play joint translation correctly
Repro: 1. Find the Attached Zak_Legacy@Menu_Elevator.fbx 2. Replay it as Legacy 3. Replay it as Humanoid 4. Observe the difference. Read more
Sprite (or any other renderer) stops rendering if it gets parented by a ...
To reproduce: 1. Create a sprite 2. Create a GUI texture 3. Drag the sprite into the GUI texture (parent it). The sprite disappears.... Read more
AssetPostprocessor doesn't handle animation settings properly
1 Open attached project 2 In project view select Idle_Stand_01.fbx and reimport it 3 Notice that the Idle_Stand_01.fbx is not change... Read more
Shaders: hlsl2glsl generates a double under-score (__) for some mutable ...
When a shader modifies a global variable that starts with underscore, then hlsl-to-glsl translator produces a double-underscore name... Read more
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