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Fixed in 4.6.1
Votes
0
Found in
4.0.0f7
Issue ID
509277
Regression
No
UdpClient instance is "corrupted" when iOS device suspended by "power" button
To reproduce:
-Create empty Unity project, create empty scene, attach the example script to gameobject and run on iOS device.
-Tap on "Safely request time" and wait until app loggs "Done" to console
-Press "Power" button on device
-Unlock device and resume app
-Tap on "Safely request time" and wait until app loggs "Done" to console
Result: udp request will be repeated successfully
Now restart the app and repeat all steps with "Unsafely request time" button
Result: app will crash on second network request
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