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EditorGUILayout.LabelField displays black text when the "EditorStyles.wh...
How to reproduce:1. Create and open a new project2. Import the “LabelFieldExample.cs“ Script3. Open the “Example > Editor GUILayo... Read more
The UI Toolkit TreeView Items get clipped when resizing the Game view wi...
How to reproduce:1. Open the “ReproProject“ project2. Open the “Scene“3. Enter the Play Mode4. Expand the Game view window5. Using t... Read more
Components of a Prefab instance lose their values that are updated with ...
How to reproduce:1. Create and open a new project2. Create an Empty GameObject3. Attach “ComponentA.cs” and “ComponentB.cs” scripts ... Read more
UI Builder Broken Direct Asset Reference Overrides
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/OverrideTest-Override.uxml” Asset in the Project windo... Read more
Universal 3D Sample project template takes a very long time to build.
Steps to reproduce: 1. Create a new project using the Universal 3D Sample Template in Unity Hub. 2. Start a build. 3. Build takes a ... Read more
ShaderGraph tabs persist to projects that do not have that shader graph
Steps to reproduce: Create a new URP project Right-click Project > Create > ShaderGraph > URP > Lit Shader Graph Open th... Read more
Sample Bezier node in VFX Graph breaks when the Particle count is higher...
Reproduction steps:1. Open the attached “Unity6_test.zip” project2. Open the “Bug Scene” Scene3. Observe “VFX_Bezier_Beam” GameObjec... Read more
ArgumentException is thrown when modifying Transform values of propertie...
Reproduction steps:1. Open the attached “VFXGraphArcHandlesRepro.zip” project2. Open the “TestGraph.vfx” from the Project Window3. I... Read more
Preview of the material is displayed incorrectly when the texture is ass...
How to reproduce:1. Open the “Vegetation Playground“ project2. Click on “Bark” material in the Assets folder (Assets → Vegetation → ... Read more
Shader Graph Forums link leads to generic Unity Forums
Steps to reproduce: Open any Shader Graph in a project. On the top Right of the Shader Graph window, click the ▼ icon > Shader Gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default