Search Issue Tracker
Surface shaders do not correctly set unity_StereoEyeIndex when using Sin...
Steps to reproduce:1. Open the attached "StereoSurfaceShaderBug.zip" project2. Enter Play Mode and in the Game view observe that the... Read more
File could not be read error is thrown when a 16 bit .tif file is presen...
Reproduction steps:1. Open users attached project2. Observe the Console window Expected result: No errors are thrown in the consoleA... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more
Show Tutorial Instructions does nothing in "VR Beginner: The Escape Room...
Reproduction steps:1. Open the attached "1414303Repro.zip" project2. Go to Tutorial > Show Tutorial Instructions Expected result:... Read more
[UIToolkit] ArgumentOutOfRangeException is thrown when adding/removing e...
How to reproduce:1. Open the attached "case_1418688" project2. Open the "SampleScene" Scene3. Select the "Repro" GameObject in the H... Read more
Shader keyword PROCEDURAL_INSTANCING_ON does not work in builds
Reproduction steps:1. Open the attached project2. Open and Play the scene 'SampleScene'3. Notice that the shader works and there are... Read more
[InputField][Web][Mobile] Soft keyboard shows up after tapping the reado...
How to reproduce:1. Open the attached project2. Build the project for WebGL and deploy it to a Mobile device3. Click on Input Field ... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce:1. Open the user's attached project "Addressables Error.zip"2. In the Test Runner window double-click "ClearPlayerP... Read more
"This Object contains SerializeReference types which are missing." warni...
Reproduction steps:1. Open the attached "SerializeReference_1209838.zip" project2. Open the "SampleScene" Scene3. Go to Hierarchy &g... Read more
Some prefabs reimport every time editor is restarted
Using Unity 2021.2.0f1 1. Create a project which has a Prefab and add a MonoBehaviour to that prefab2. Restart the Editor3. Notice t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed