Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
0
Found in
2020.3.26f1
2021.2
Issue ID
1417609
Regression
Yes
[Search] Fail to load the search index concurrently
Steps (hard to repro)
1- Open a large project
2- Make some searches
3- Close the project
4- While the project is closed, delete many files/assets
5- Re-open the project
6- Make some searches, the index will be incrementally updated
7- Try to import large packages from the asset store
Result: The search never ends or the merge background task and if you open Window > Search > Index Manager, the user asset index size is reporting 0 bytes
Expected: The index gets properly loaded even if some deleted documents were deleted.
Reported on the forum at https://forum.unity.com/threads/quick-search-preview.635863/page-16#post-8022893
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a12
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.1f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.3f1