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0
votes
Fixed

Directional light creates weird shadow patterns

Shadows/Lights

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Sep 23, 2013

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Version/s: 4.3.0b3

To reproduce:1. Open "New Unity Project 30"2. Open scene test3. Notice the weird shadow patterns on the plane from the directional l... Read more

0
votes
Fixed

Undoing changes to layer (in Animation Controller) results in double undo

Animation

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Sep 23, 2013

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Version/s: 4.3.0b3

Repro steps:1. Add some Parameters,2. Add a new layer3. Make changes to the layer - check some boxes, chenge weight value4. Try undo... Read more

0
votes
Duplicate

Missing page in the docs

Docs - Manual

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Sep 23, 2013

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Version/s: 4.3.0b2

Steps to reproduce : - go to the following page http://docs.unity3d.com/Documentation/Manual/gui-Layout.html and notice that the pag... Read more

0
votes
Duplicate
0
votes
Fixed

Undo doesn't work with Avatar mapping - when mapped using the body image

Animation

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Sep 23, 2013

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Version/s: 4.3.0b3

Repro steps:1. Assign the spine bone to the wrong bone - on the list of bones2. Press Ctrl Z - the change is undone3. Assign the spi... Read more

2
votes
Won't Fix

[Skybox] The Left and Right labels on the skybox/6-sided shader are reve...

Shaders

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Sep 23, 2013

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Version/s: 4.2.1f4

You can test this yourself, just cut up the cross into 6 segments and paste into the corresponding area, and you will notice that on... Read more

1
votes
Fixed

Ctrl+Z fails to undo Animation Type changes, yet seems it has worked

Animation

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Sep 23, 2013

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Version/s: 4.3.0b3

Repro steps:1. In the Model Importer of a humanoid model change Animation Type to None and Apply2. Press Ctrl Z - the type changes b... Read more

0
votes
Fixed

Default parameter of a blend tree is different in Animator and Inspector

Animation

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Sep 23, 2013

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Version/s:

The default blend value of a blend tree node is different in the Animator windown and Inspector. The Animator window shows a generic... Read more

0
votes
Won't Fix

After crashing the Unity editor retains broken prefabs

Assets Management

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Sep 23, 2013

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Version/s: 4.3.0b2

To Reproduce:1. Open crashTest project2. Save scene3. Place a few cubes in the scene4. Turn one of the cubes into a prefab5. Attach ... Read more

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