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When loading an asset bundle that contains a SpriteRenderer, the sorting...
To reproduce:1. Open attach project2. Open Test scene3. Enter play modeExpected result: The prefab is instantiated and looks same wa... Read more
Offsetting a character controller on a Mecanim character causes the roo...
To reproduce:1. Open "bug.Unity" scene file2. Enter play modeExpected result: The character is rotating in the same way as the anima... Read more
Crash when trying to disable UIrenderer
To reproduce:1. Create any uGUI object (Text for example) in any project2. Create a script which contains this line in Start():GetCo... Read more
Game view preview of uGUI doesn't update after resize
To reproduce:1. Open attached project2. Open scene "Example - Layout"3. Make sure you are using the default layout4. Switch to the g... Read more
Example code for NavMesh.CalculatePath is broken
1. Open documentation page via Help->Scripting Reference2. Find docs for NavMesh.CalculatePath Example code has the following pro... Read more
Setting Time.TimeScale to zero and then restoring it to normal speed del...
Steps to reproduce : - import the project attached- open the "Repro" scene- press space and notice the message in the console- unpau... Read more
uGUI does not refresh when setting one of the predefined resolutions
To reproduce:1. Take any project that uses uGUI2. Undock the game window3. Change the resolution using the predefined resolutions pu... Read more
Rect Transform Pivot also needs to always have prefab override status
Changing the Pivot value on a RectTransform in a Prefab updates the Pivot value in all instances of that Prefab. Rune says that shou... Read more
Project Browser shows '0' results in Asset Store when making a "t:Sprite...
Project Browser shows '0' results in Asset Store when making a "t:Sprite" search. Please see attached screen shot for details To rep... Read more
Keyboard does not appear when clicked on a textfield
To reproduce:1. Download the sample uGUI project or used the attached one2. Build and run the Widgets scene for iOS3. Touch the mult... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package