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0
votes
Postponed

ImageEffects: Depth of Field Scatter bad performance on Android

Camera

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Jan 28, 2013

-

Version/s: 4.1.0b2

If Depth of Field Scatter is enabled performance on Android drops to 1 FPS. Read more

0
votes
Not Reproducible

[ImageFX] Causes application to hang on Android

Camera

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Jan 28, 2013

-

Version/s: 4.1.0b2

If one of these image effects is enabled, application will hang: Blur Contrast Stretch Effect Crease Tilt Shift Vignetting Depth Of ... Read more

0
votes
Duplicate
1
votes
Fixed

[ScriptingAPI] ParticleSystem.StartDelay doesn't work from script

Shuriken

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Jan 28, 2013

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Version/s: 4.1.0a2

ParticleSystem.startDelay field doesn't work from script. Read more

0
votes
Not Reproducible

empty motion vs. empty blend tree

Animation

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Jan 25, 2013

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Version/s: 4.1.0b2

In a 2D Blending Tree an empty motion and an empty blend tree have different effect on the blending: If the blending is set to an em... Read more

0
votes
Won't Fix

Add more logging info to the Cache Server

Assets Management

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Jan 25, 2013

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Version/s: 4.0.1f2

Add an option to start the Cache Server with debug info, so that it prints more information to the console. Read more

0
votes
Duplicate

The text for a state will go out of bounds if the phrase is too long

Animation

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Jan 25, 2013

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Version/s: 4.1.0b2

Steps to reproduce : - create a new animation controller - create a new state - rename the state with a long phrase and notice tha... Read more

0
votes
Won't Fix

Light leaks with Bake Selected

Global Illumination

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Jan 25, 2013

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Version/s: 4.0.0f7

Notes: - This bug case is closed as `won't fix` because the issue is from Unity 4.x where Autodesk's Beast lightmapping solution was... Read more

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