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Duplicate

Votes

5

Found in

4.3.0b5

Issue ID

568929

Regression

No

"GUI.DrawTexture" does not work properly when used inside custom property drawers inside the default inspector

IMGUI

-

Steps to reproduce :

- import the project attached
- open the scene "Try me"
- select the object "Inspect me!"
- look in the Inspector and notice the square box with a graphic line inside it
- resize the Inspector and notice the small graphic will flicker

Comments (3)

  1. 4ff331252f29470ced7466bb5577f74b?d=mm

    numberkruncher

    Sep 19, 2014 21:11

    This was an issue that I raised. Here is a little workaround which I came up with today:

    http://forum.unity3d.com/threads/angle-property-drawer.236359/#post-1780577

  2. 06af8b57a43bc60a01eb1ace2ba7a0ea?d=mm

    Simon Says

    May 24, 2014 21:46

    Related to #514655, which is more severe. Still present in 4.3.4f1.

  3. 61ad18f843a7b7c101d0a1a1cdcf7194?d=mm

    Samo Jordan

    Jan 16, 2014 14:29

    This bug also affects GUI.DrawTextureWithTexCoords which seems to provide the only possibility to draw sprites in an inspector/editor (at least for Unity <=4.3.2f1)

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