Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.3.0b4
Issue ID
568946
Regression
No
With 64 bit platforms, Unity crashes when a raycast hits a quad
With 64 bit platforms, Unity crashes when a raycast hits a quad.
2) How can we reproduce it using the example you attached
- Open the test scene
- Create a 64 bit Windows build
- Run the executable
- Press space
- Unity crashes
Present in 4.2.1f4 and 4.3.x
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment