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0
votes
Fixed

[HDRP] Hidden area light shape blocks other light types mode and shadow ...

Package: Scriptable Render Pipeline HD

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Oct 12, 2021

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Version/s: 10.7, master branch

Steps to reproduce: - Set a light type to "Area". - Set the shape to "Disk" or "Tube" - Set the light type to something else than "A... Read more

0
votes
Fixed

[HDRP] "Generated inconsistent result for asset" warnings appeared on op...

Package: Scriptable Render Pipeline HD

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Apr 08, 2021

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Version/s: 12.0.0

"Generated inconsistent result for asset" warnings appeared on opening HDRP Template Steps to Repro: 1. Create a new Project in HD... Read more

0
votes
Fixed

[HDRP][DXR] Misleading Error is thrown in the Inspector when trying to e...

Package: Scriptable Render Pipeline HD

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Oct 23, 2020

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Version/s: 11.0.0

How to reproduce: 1. Create a new HDRP Template project 2. Select the RenderPipeline Asset 3. Enable the "Realtime Raytracing (Previ... Read more

0
votes
Fixed

[HDRP] UnassignedReferenceException thrown when Material set to None und...

Package: Scriptable Render Pipeline HD

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Nov 12, 2020

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Version/s: 10.1.0, 10.0.0-preview.27

On assigning Material to None under Decal Projector component in the Inspector causes the editor to throw UnassignedReferenceExcepti... Read more

0
votes
Won't Fix

[HDRP] Texture with Height Map has artifacts when converting the Materia...

Package: Scriptable Render Pipeline HD

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Oct 19, 2020

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Version/s: 10.1.0

How to reproduce: 1. Open "Testing Shader.zip" project and Scenes/SampleScene scene 2. In the Project window, select Bug/MainHullAnd... Read more

0
votes
Fixed

[HDRP]Console error and freeze/crash when setting Maximum Shadows to 0

Package: Scriptable Render Pipeline HD

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Nov 05, 2020

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Version/s: 10.1.0

How to reproduce: 1. Create a new project with HDRP template 2. In Project window -> Settings -> click on "HDRP Medium Quality" 3. I... Read more

0
votes
By Design

[HDRP] Light Layers change the render result of a specific Custom Pass i...

Package: Scriptable Render Pipeline HD

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Nov 13, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project named "Case_1292470" 2. Open the CustomPass Scene 3. Observe the Game view. The windo... Read more

0
votes
Fixed

[HDRP] Enabled Terrain causes HDRenderPipeline.TryCull() to spike up on ...

Package: Scriptable Render Pipeline HD

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Nov 17, 2020

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Version/s: 8.2.0

Steps to reproduce: 1. Open attached project 2. Make sure terrain is disabled 3. Open SampleScene and enable Deep Profiling 4, Enter... Read more

1
votes
Fixed

[HDRP] Error switching light from directional to tube area

Package: Scriptable Render Pipeline HD

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Oct 12, 2021

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Version/s: 10.7.0

Steps to reproduce: - Set a light type to "Area" and shape to "Tube" - Change the type to "Directional" - Change back to "Area" Exp... Read more

0
votes
Not Reproducible

[HDRP] DRS Crash when using hardware mode on DX12

Package: Scriptable Render Pipeline HD

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Jul 30, 2021

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Version/s: 12.0.0

Repro steps : - Open attached project - Open SampleScene - Make sure that you are using DX12 and that the current HDRP asset DRS mo... Read more

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