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0
votes
Postponed

Mobile/Diffuse shader creates graphical errors with lightning on Tegra GPU

Android

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Apr 14, 2014

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Version/s: 4.3.4f1

Creating a plane with Mobile/Diffuse shader and putting a spotlight on it, will result distorted behavior on nVidia tegra devices. Read more

0
votes
Fixed

OnMouse event handler warning shown even when it shouldn't

Scripting

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Apr 14, 2014

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Version/s: 5.0.0a6

Warning is displayed when there is any file or function with "OnMouse" even if it has nothing to do with Unity OnMouse event handler... Read more

0
votes
Duplicate

Audio Mixer: removing a node with an exposed parameter throws an errors

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: see title -repro:--create new project and new audio mixer--open mixer--add a new node/child--add an effect to that node--expose ... Read more

0
votes
Fixed

Audio Mixer: exposed parameter still there after effect removal

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: when you remove an effect from a audio node the exposed parameter from that sticks around -repro:--create new project and audio ... Read more

0
votes
Fixed

Mixer UI: there is no obvious way to remove an exposed parameter

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: once a parameter is exposed we found no way to take reverse that -repro:--create new project--create new audio mixer--add an eff... Read more

0
votes
Won't Fix

renaming asset into very long name moves it out of the assets folder int...

Themes

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Apr 14, 2014

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Version/s: 4.3.4f1

-e: when you rename an asset into something with a very long name that asset will be moved into the project's root folder and no lon... Read more

0
votes
Fixed

Mixer UI: exposed parameter menu ends up in wrong place after renaming

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: when you rename a long exposed parameter to something short the menu snaps to the left instead of the right ends up away from th... Read more

0
votes
Fixed

Mixer UI: long exposed parameter names draws over other UI elements

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: see title -repro:--create new audio mixer--add effect--expose a parameter to script--click the exposed parameter list and rename... Read more

0
votes
Fixed

Mixer UI: exposed parameters share same UI identifier as effect buttons ...

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: the exposed effects parameters are labeled with a grey dot in the inspector. in the mixer that same grey dot means something dif... Read more

0
votes
Fixed

Crash when trying to create a prefab with configurable joints

Physics

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Apr 14, 2014

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Version/s: 5.0.0a6

To reproduce:1. Open attached project2. Open scene "ropeWithSpheres"3. Try to create a prefab out of the "lanternOnLianas" gameobjec... Read more