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Fixed in 4.3.X

Votes

0

Found in

4.3.0b4

Issue ID

566855

Regression

No

Sprite packer tries to reimport deleted textures (which cause unity to crash)

2D

-

To reproduce:
1. Open project Cars
2. When the project is loading there is a possibility of a crash, since there is a 13mb texture declared as a sprite
3. Go to Graphics > Symbol 1. Notice that the sprite has a Packing Tag
4. Try packing the sprites with a sprite packer - Unity should crash (out of memory)
5. Reopen the project, delete Symbol 1
6. Try packing again - Unity still crashes

Note: the crash at packing can be stopped by reimporting the assets

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