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Fixed in 4.3.X
Votes
0
Found in
4.3.0b4
Issue ID
566855
Regression
No
Sprite packer tries to reimport deleted textures (which cause unity to crash)
To reproduce:
1. Open project Cars
2. When the project is loading there is a possibility of a crash, since there is a 13mb texture declared as a sprite
3. Go to Graphics > Symbol 1. Notice that the sprite has a Packing Tag
4. Try packing the sprites with a sprite packer - Unity should crash (out of memory)
5. Reopen the project, delete Symbol 1
6. Try packing again - Unity still crashes
Note: the crash at packing can be stopped by reimporting the assets
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