Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0b4
Issue ID
566881
Regression
No
Edgecollider is only visible when editing it
1. Have any sprite in scene and add edge collider component to it
Observe that the collider is only visible when editing it (though the green line that stretches out from it is visible at all times)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment