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Shader variants causes freeze on Android devices with PowerVR GPU when G...
How to reproduce: 1. Open the user's attached "TestTile.zip" project 2. Open the Build Settings (File->Build Settings...) 3. Make... Read more
Mac crashes when launching WebGL Player on Safari 15.1 browser
How to reproduce: 1. Open the "WebGLPerformanceTest.zip" project 2. Switch to WebGL build platform 3. Build And Run 4. Open the ... Read more
[Android] 2xMSAA does not work on Mali devices when Post Processing is e...
How to reproduce: 1. Open attached project "MSAA_Test 2.zip" 2. Build and Run on Android 3. When the app loads, select "2x" from ... Read more
[macOS] Heavy performance issues when running an OpenGL build on macOS C...
Reproduction steps: 1. Open the user's attached project 2. Make sure that Edit -> Project Settings -> Player -> Graphics API for Mac... Read more
Build crashes on second launch on machines with AMD GPUs when UnityShade...
How to reproduce: 1. Open attached project "Matchbox_trunk.zip" 2. Delete "GameLoadClass.cs" in the project 3. Build the project 4. ... Read more
[GTX 10xx] Right-clicking panels turns them black when Vulkan is the sel...
How to reproduce: 1. Create a new Unity project using the 3D Template 2. Navigate to Edit > Project Settings... > Player 4. Disable ... Read more
[WebGL] URP uses shadow samplers, but EXT_shadow_sampler isn't enabled o...
GLES2 GfxDevice does not enable the EXT_shadow_sampler extension, but this is used by URP shaders. WebGL1 supports this extension on... Read more
[WebGL] Performance drops significantly when running build on fullscreen
Reproduction steps: 1. Open the user's attached project on WebGL 2. Build and run it 3. Enter fullscreen in the game and observe the... Read more
Applying an empty event to a prefab when an event of the same prefab exi...
Reproduction steps: 1. Open the attached 'Events' project 2. Open the 'SampleScene' scene 3. Select the 'Button' GameObject 4. In th... Read more
Value of a serialized class is reverted when Component is applied to a P...
Reproduction steps: 1. Open the attached Project "Case_1423203.zip" and load Scene "SampleScene" 2. Select the "Test" GameObject i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running