Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2
2021.2.4f1
2022.1.0a12
Issue ID
1388574
Regression
Yes
Crash when enabling and disabling multiple GameObjects in a Prefab
Reproduction steps:
1. Open the user's attached project
2. Open "Assets/Scenes/SampleScene" scene
3. Select and expand GameObject "Zauberwürfel"
4. Select all of the "TextSide" GameObjects
5. Repeatedly enable and disable them
Expected result: Children GameObjects are enabled and disabled
Actual result: Editor crashes
Reproducible with: 2021.2.4f1, 2022.1.0a12, 2022.1.0b1
Not reproducible with: 2019.4.33f1, 2020.3.24f1, 2022.1.0a11
Note:
- didn't reproduce with an unpacked Prefab
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format
- Diagnostic Warning Resets When Navigating Away and Returning to Diagnostics Settings
- Checkbox Collides with Text in Shader Graph Preferences Settings
- Crash on mecanim::animation::TransformValuesFromClip when entering the Play Mode in a project with Animancer Pro v8
- Connection to Named Pipes fails when server and client are run
This is a duplicate of issue #1383949