Search Issue Tracker
Fixed
Fixed in 1.6.4
Votes
1
Found in [Package]
1.4.6
1.6.3
Issue ID
TB-99
Regression
No
Inconsistent behavior between manual scrub of Timeline cursor and Playback button when the Wrap Mode is set to "None"
How to reproduce:
1. Open project "repro-seq-810.zip"
2. Open Timeline and dock it (Window>Sequencing>Timeline)
3. In the Hierarchy window select "Lvl 1"
4. Take the Timeline cursor and drag it after frame 390, observe the Scene view
5. Set the Timeline cursor to frame 0 and start playback by pressing the Playback button, observe the Scene view
Expected result: Both objects are not visible when 390 frame ends
Actual result: Sphere is still visible when 390 frame ends
Reproducible with: 1.2.6 (2019.4.0f1), 1.6.3 (2019.4.32f1, 2020.3.21f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a13)
Note:
- In the Editor and in the Build the Sphere is still visible after frame 390 ends but it's disabled in the Timeline
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
Add comment