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0
votes
Fixed

MINOR: Window->Version Control opens window named Versioning

Version Control

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Nov 04, 2013

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Version/s: 4.3.0f2

Window->Version Control opens window named Versioning Expected result: Clicking Version Control opens "Version Control" windowAct... Read more

0
votes
Fixed

Behavior of Move and SetDestination is inconsistent with regards to the ...

AI

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Nov 04, 2013

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Version/s: 4.3.0f1

To reproduce:1. Open the Test Scene2. There is a NavMeshAgentTest script on the 'Agent' object in the scene. The NavMeshAgentTest co... Read more

8
votes
Duplicate

Mesh renderer with a mesh filter and a cloth renderer causes crash

Graphics - General

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Nov 04, 2013

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Version/s: 4.3.0f1

To reproduce:1. Import repro.unitypackage with Unity 4.3 - Unity crashes The package contains a prefab with a disabled mesh renderer... Read more

0
votes
Fixed

[Win Store] Title crashes with internet/network capabilities enabled

Windows Store Apps

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Nov 04, 2013

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Version/s: 4.3.0f2

Crashes on Windows 8.1 onlyCrashes when there are no active network adapters. Read more

0
votes
Postponed

Sub-State Machine default states are too far from each other

Animation

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Nov 04, 2013

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Version/s: 4.3.0f1

- Create Sub-State Machine and dragndrop to it any state from current state machine- Open Sub-State Machine- Notice that these state... Read more

0
votes
Fixed

Identical negative values in blend tree breaks motion in the animator wi...

Animation

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Nov 04, 2013

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Version/s: 4.3.0f1

- Open blend tree with 2 motions.- Set Automate thresholds to false.- Set threshold value for both motion to the same negative value... Read more

0
votes
Fixed

Deleting default state (colored orange) doesnt colore new default state ...

Animation

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Nov 04, 2013

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Version/s: 4.3.0f1

If statemachine contain more than one state, deleting default state (colored orange) doesnt colore new default state to orange Read more

0
votes
Fixed

Broken mapping applied by switching to the muscles tab

Animation

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Nov 04, 2013

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Version/s: 4.3.0f1

- Brake the mapping (e.g. set wrong transform for any bone)- Dont press apply button- Switch to the muscles tab- Editor will propose... Read more

1
votes
Won't Fix

Bones renaming should be locked in Avatar Configuration Tool

Animation

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Nov 04, 2013

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Version/s: 4.3.0f1

- Select model in project tab. Go to the inspector tab and choose Model- Select Rig tab, click Configure- Rename any bone in hierarc... Read more

1
votes
Fixed

AngryBots will sometimes report specific error while playing on WP8

WP8

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Nov 04, 2013

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Version/s: 4.3.0f2

Steps to reproduce:1. Build and run AngryBots project2. Play for a while3. An exception to player log will be thrown: Exception: Ext... Read more

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