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[Linux] [Editor] Input.GetAxis("Mouse ScrollWheel") always returns 0 whe...
How to reproduce:1. Open user's attached project (EditorScollWheelBugDemo.zip)2. Open SampleScene and enter Play mode3. While Play m... Read more
[TextMeshPro] White artifacts appear behind Unicode symbols in Scene Vie...
Steps to reproduce:1. Create a new project with a TextMeshPro GameObject with the text "✓✗asdf"2. Import the provided Windows font f... Read more
[ShaderGraph package] Flipbook node skips/displays a wrong texture durin...
How to reproduce:1. Open the attached FlipBook.7z project2. Open the Sample Scene and enter the Play mode3. Inspect the Quads in the... Read more
Serialization for fields with [SerializeReference] attribute is performe...
Steps to reproduce:1. Open the attached project (case_1216813.zip)2. Clear the Console3. Enter Play Mode Expected result: ReferenceT... Read more
Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...
Steps to reproduce:1. Open the attached project (case_1220015.zip)2. Enter Play Mode3. Select "Test" GameObject4. Check either "Do L... Read more
[Editor] Cannot change Graphics API's if platform is set to something ot...
1. Open attached or new project2. Switch to Android or iOS platform3. Try to remove OpenGLES3/Vulkan Graphics API or change their po... Read more
[HDRP] Selecting a realtime reflection probe will cause a null ref error
Reproduced in the HDRP template scene. Read more
[URP] Cannot assign overlay cameras to a camera stack while in Prefab Mode.
The camera stacking functionality that has been recently introduced in URP doesn't seem to be working when editing cameras in Prefab... Read more
[Mac] Build support modules fail to install when downloading them using ...
Steps to reproduce:1. Open an existing project or create a new one2. File -> Build Settings...3. Choose a platform for which you ... Read more
[Packman] ArgumentException error is thrown on closing Package Manager w...
ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove error is thrown on closing Package Manager window after clicking on "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template