Search Issue Tracker
AudioSource.GetOutputData() returns data from other audio source
To reproduce:1) Open the attached project2) Load 'Scene' scene3) Run the project and you will notice that all GetOutputData() return... Read more
Disconnect when submitting activation form makes the system hang
Disconnect when submitting activation form makes the system hang. Read more
[Graphics, Editor] Particles appear on camera even though they are not i...
To reproduce:1. Open attached project2. Open scene03. It contains a few particle systems and a camera which is facing away from them... Read more
Switching of programming language in scripting reference does not work
Switching of programming language for Editor class examples in scripting reference does not work. To reproduce:1. Open scripting ref... Read more
Paste does not work in the editor
It is impossible to paste text from the clipboard into text fields in Unity editor. Shortcut combinations does nothing and right-cli... Read more
Inconsistent behavior between 2D and 3D collisions in parent directory
Collisions work differently with 2D and 3D colliders. 2D collider does not react when collision script is attached to parent gameObj... Read more
The 2Dcollider indicator disappears when removing Rigidbody2D
Steps to reproduce : - import the project attached- open the scene- select the sphere and notice the green circle indicating the col... Read more
The 2D colliders don't respect the position of the gameobject they are ...
Steps to reproduce : - import the project attached- select the cube and notice the circle collider does not match the sphere positio... Read more
Unity crashes importing large assets from Houdini
Unity crashes importing attached Houdini file.Dividing geometry into multiple pieces and reducing number of polygons helps to workar... Read more
The additive layer doesn't behave properly
Steps to reproduce : - import the package attached- open the scene and press play- in the Animator window turn on the StandUp boolea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
- [Editor] Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed