Search Issue Tracker
Fixed in 4.2.X
Votes
0
Found in
4.2.0b2
Issue ID
542601
Regression
Yes
Game view doesn't respect aspect ratio on any resolution that has an actual pixel dimension
Steps to reproduce :
- import the project from the Case 542599
- set the game view to iPad (1024x768)
- press play and notice the game view is too narrow on the y axis (it's around 1024x380)
Expected behaviour: The game view always gives the correct aspect (1024 / 768) – otherwise all cameras show different things.
*Note:
Regression from 3.x.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment